Welp, this was unavoidable. After Freddy Fazbear’s Pizzeria Simulator, the finale of the core Five Nights At Freddy’s franchise, came out a third and (probably) final version of the Long and Winding Five Nights at Freddy’s needed to happen. I’d like to personally thank Scott Cawthon, Freddy’s creator, for clearing up so much and then cure Scott Cawthon, for leaving so much unresolved. Anyway unmarked spoilers ahead, you have been warned.
Five Nights At Freddy’s is a franchise based around a chain of family restaurants – Pizzerias to be precise – that use animatronic anthropomorphic animals heavily reminiscent of Nolan Bushnell’s Chuck E. Cheese's Pizza Time Theatre and it’s old rival (and current owner) ShowBiz Pizza Place. The first, second and sixth games take place at three separate Freddy Fazbear’s Pizza locations, the third a theme park attraction based on those restaurants, the fifth the storage and showrooms for Circus Baby’s Entertainment and Rental and the fourth in a seemingly ordinary house. Each game is a point-and-click indie survival horror game and although the exact methods differ between the four games they all share the same simple gameplay and goal – use what you have to keep yourself from being killed by the animatronics, though from Five Nights at Freddy’s 2 (FNAF2) small bonus mini-games in the style of the Atari 2600 home video game console were added to give more of the backstory of the franchise (and further scare players). All six games (and its spin-off Five Nihgts at Freddy’s World) were created and developed by Scott Cawthon and are available for PC (via things like Steam) and iOS.